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Author Topic: [Map] El Alamein  (Read 928 times)

Offline Android

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[Map] El Alamein
« on: October 07, 2010, 05:37:42 am »
How do you think we could improve El Alamein?

Please be specific!
« Last Edit: October 20, 2010, 06:29:58 am by Android »

Offline Kill Machine

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Re: El Alamein
« Reply #1 on: October 07, 2010, 05:49:53 pm »
This map is ok in my opinion! Maybe a spawnpoint in f1 (i guess :p) Like Dn! I like that! I know Tues don't like it much for the wbs server :)
"I THROW MY KIDS IN? THE VAN SOMETIMES SAYIN AYYYYYOOOO IM A PEEEEDDDDOOOOO"



Offline TNT

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Re: El Alamein
« Reply #2 on: October 07, 2010, 07:35:19 pm »
I have patch for that :D just need ftp access :O


Offline Android

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Re: El Alamein
« Reply #3 on: October 07, 2010, 10:03:20 pm »
I agree with Kill ;)

and TNT, you left.... live with it ::)

Offline D.C navy

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Re: [Map] El Alamein
« Reply #4 on: October 20, 2010, 11:41:56 pm »
hmm What About no stuka at axis base because allied base doesnt :)

Offline Android

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Re: [Map] El Alamein
« Reply #5 on: October 20, 2010, 11:43:53 pm »
hmm What About no stuka at axis base because allied base doesnt :)
I think El Alamein requires a lot more modding...

Offline Soldier Koga

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Re: [Map] El Alamein
« Reply #6 on: November 03, 2010, 05:02:07 pm »
Create databases on b1  ;)
would be cool in my opinion  :D

Offline Austin

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Re: [Map] El Alamein
« Reply #7 on: November 04, 2010, 01:26:15 am »
I like a bit of gun in all maps. Ive never been a plane guy, so making some spawn points in the little villas would be nice

Offline Soldier Koga

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Re: [Map] El Alamein
« Reply #8 on: November 04, 2010, 03:48:06 am »
me too Austin  ;D

Offline Twist

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Re: [Map] El Alamein
« Reply #9 on: November 04, 2010, 09:09:23 pm »
I think i have played once in SL el alamein and there was both Allied and Axis spawn points in little village. Its nice for ppl who don't like plane wars so much.
But theres always risk that whole war happens there then, and ppl who would like regular El alamein, gets nothing but bored feeling and logs off.  :P

Offline KillerKeks

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Re: [Map] El Alamein
« Reply #10 on: November 28, 2010, 07:56:44 pm »
one suggestion  just mod it like on sl or mafia with spawns for each team at the houses ( this one at the top of the map )

Offline airborne11

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Re: [Map] El Alamein
« Reply #11 on: November 28, 2010, 08:48:45 pm »
or have both spawn pionts at the village and the mian bases?
Bam!____Owned!

Offline Austin

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Re: [Map] El Alamein
« Reply #12 on: December 01, 2010, 01:19:39 am »
maybe construct a hole little bunker figure. You can get out, but make 1 rare spot to get in then put 2 spawn points in the middle. That then stops the planes and every1 can have fun

Offline Android

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Re: [Map] El Alamein
« Reply #13 on: December 01, 2010, 01:56:30 am »
didnt understand a word of that...  ???

Offline Umpa^

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Re: [Map] El Alamein
« Reply #14 on: December 01, 2010, 03:56:41 am »
Well this map is good other than stukas. but spawns are way too far. maybe u should add a transporter? <-- (lol yes this is a modd)
>>Live By The Gun_Die By The Gun<<