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Author Topic: [Map] Omaha Beach  (Read 1503 times)

Offline Android

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Re: [Map] Omaha Beach
« Reply #15 on: October 20, 2010, 11:49:53 pm »
Okay all sounds good but  remove the planes
Planes are staying, but have been relocated... i like them  ;)

Offline Pro Sniper

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Re: [Map] Omaha Beach
« Reply #16 on: October 21, 2010, 08:24:29 pm »
yes planes are nice from time to time... and i cant wait for FRIDAY!!! muahahahaha

Offline Tuesday

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Re: [Map] Omaha Beach
« Reply #17 on: October 22, 2010, 04:45:17 pm »
Well the new mods are up, what do you think?


I was thinking due to the new ship position the bunker area is vurnerable to bombing, so I am thinking about removing the stuka and making the zero spawn less oftern.

Offline Nerve

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Re: [Map] Omaha Beach
« Reply #18 on: October 22, 2010, 05:09:09 pm »
Very good job =)

Offline Android

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Re: [Map] Omaha Beach
« Reply #19 on: October 22, 2010, 05:44:09 pm »
Very good job =)
TY!
Sorry it took so long guys :P
Glad its up though ;D

Offline Pro Sniper

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Re: [Map] Omaha Beach
« Reply #20 on: October 22, 2010, 09:59:05 pm »
Well the new mods are up, what do you think?


I was thinking due to the new ship position the bunker area is vurnerable to bombing, so I am thinking about removing the stuka and making the zero spawn less oftern.

i say lets see how it goes, if people complain about **** we remove it ok?

Offline Android

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Re: [Map] Omaha Beach
« Reply #21 on: October 22, 2010, 10:49:08 pm »
We could add an AA gun to the bunkers... ;)

Offline Android

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Re: [Map] Omaha Beach
« Reply #22 on: October 23, 2010, 08:59:25 am »
Well, from the 2 times i played it today, Omaha is a hit!  everyone loves it! ;D
There is a small problem with the control point, where if an allied guy is able to stay in the base radius for 10 seconds, the base is still german, but germans cant spawn, but if he leaves, you can spawn again.  ??? ... I fixed it in the latest patch that i sent it to tuesday though, so it should be fixed soon. ;)

Other than that... Omaha is one of our most liked maps now  :o ;D ;D ;D 8)

Offline Twist

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Re: [Map] Omaha Beach
« Reply #23 on: October 23, 2010, 12:14:43 pm »
I love it!!  ;D


Offline Kill Machine

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Re: [Map] Omaha Beach
« Reply #24 on: October 23, 2010, 01:02:05 pm »
I like the new mods! But i hope that we don't have much spawnkillers!  ;)
"I THROW MY KIDS IN? THE VAN SOMETIMES SAYIN AYYYYYOOOO IM A PEEEEDDDDOOOOO"



Offline Pro Sniper

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Re: [Map] Omaha Beach
« Reply #25 on: October 23, 2010, 02:05:59 pm »
is there any way to make omaha play more? if that seems to be the favorite it would be nice for the players.

Offline Android

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Re: [Map] Omaha Beach
« Reply #26 on: October 23, 2010, 07:31:47 pm »
I like the new mods! But i hope that we don't have much spawnkillers!  ;)
Tuesday... I could give you that spawn point mod i was talking about... would reduce spawnkilling.

Offline Pro Sniper

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Re: [Map] Omaha Beach
« Reply #27 on: October 23, 2010, 10:09:08 pm »
I like the new mods! But i hope that we don't have much spawnkillers!  ;)
Tuesday... I could give you that spawn point mod i was talking about... would reduce spawnkilling.
what mod is that android?

Offline Android

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Re: [Map] Omaha Beach
« Reply #28 on: October 24, 2010, 12:02:39 am »
I like the new mods! But i hope that we don't have much spawnkillers!  ;)
Tuesday... I could give you that spawn point mod i was talking about... would reduce spawnkilling.
what mod is that android?
A mod that changes the spawn points... hence the name  :P ;D

Offline Austin

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Re: [Map] Omaha Beach
« Reply #29 on: October 24, 2010, 01:21:27 am »
i think its nice from what ive heard. good job tues and android!