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Author Topic: Droidwall  (Read 1397 times)

Offline Android

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Re: Droidwall
« Reply #30 on: November 08, 2010, 06:28:17 pm »
It adds no lag because unlike most other hacks, it doesn't inject any code, meaning once the game is loaded at the beginning, it doesn't have to think about it any more.

I'm thinking, and dreading, about making it about 10% less transparent, but ill see what you guys think first.

I'll also add the option to install/uninstall the object lightmap mod.(lighter map ground) because some people will like it and others won't.

Offline Pro Sniper

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Re: Droidwall
« Reply #31 on: November 08, 2010, 08:02:06 pm »
I'll also add the option to install/uninstall the object lightmap mod.
i personally like the lighter maps, good job android :D haha once ur done go do something nice for yourself ;)

Offline Android

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Re: Droidwall
« Reply #32 on: November 13, 2010, 05:37:20 am »
I was reminded that I'm still supposed to be working on this :P
I don't have much time on the computer right now, so I'm still working on the final touches of the installer and the program to start it.

To leave on a good note, I have completely finished tweaking and the hack files are done. I am also in the process of making it read the hosts key hash so that the program only works with our members keys ;)

When I get closer to done, I will post further instructions on getting the hack in the team section. ;D

Offline Austin

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Re: Droidwall
« Reply #33 on: November 13, 2010, 07:45:13 pm »
I was reminded that I'm still supposed to be working on this :P
I don't have much time on the computer right now, so I'm still working on the final touches of the installer and the program to start it.

To leave on a good note, I have completely finished tweaking and the hack files are done. I am also in the process of making it read the hosts key hash so that the program only works with our members keys ;)

When I get closer to done, I will post further instructions on getting the hack in the team section. ;D
Thats Actually A Very Good Idea

Offline Tuesday

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Re: Droidwall
« Reply #34 on: November 14, 2010, 12:05:21 pm »
I'm thinking, and dreading, about making it about 10% less transparent, but ill see what you guys think first.

I agree with making it 10% less transparent.
« Last Edit: November 15, 2010, 02:56:24 pm by Tuesday »

Offline Austin

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Re: Droidwall
« Reply #35 on: November 15, 2010, 02:15:15 am »
Having an ultimate hack is no good. i agree aswell

Offline Android

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Re: Droidwall
« Reply #36 on: November 28, 2010, 10:21:34 pm »
Due to... stuff, this will be a christmas present to those of you that qualify. Please note that if you joined in the past few weeks, you will not qualify, and you will get it at a later date.

Offline Jon

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Re: Droidwall
« Reply #37 on: November 28, 2010, 11:23:18 pm »
Looks great! :D Makes me feel like Superman...

Offline Austin

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Re: Droidwall
« Reply #38 on: November 30, 2010, 11:40:06 pm »
Good job Android! Keep doin what your doin! =D

Offline Android

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Re: Droidwall
« Reply #39 on: December 01, 2010, 12:20:33 am »
I have to make a program that turns it off on larger maps... or at least most of it... be nice to keep sandbags, but otherwise you get to far away from buildings and it starts to look crappy.

Offline Austin

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Re: Droidwall
« Reply #40 on: December 01, 2010, 01:59:57 am »
You think too nicely.
Lol

Offline Android

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Re: Droidwall
« Reply #41 on: December 01, 2010, 03:22:46 am »
Omg... a preview!  ;D



Hope you like  ;)
« Last Edit: December 01, 2010, 04:46:15 am by Android »

Offline Austin

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Re: Droidwall
« Reply #42 on: December 01, 2010, 10:02:50 pm »
Did you put hotkeys? Other wise, SICK!

Offline Kill Machine

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Re: Droidwall
« Reply #43 on: December 02, 2010, 02:15:47 pm »
Looks good Android ;)
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Offline Soldier Koga

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Re: Droidwall
« Reply #44 on: December 02, 2010, 06:07:25 pm »
Good job, now everyone can be Superman  ;D  :LOL: